Fishing Update
v2.35 · October 28, 2026
Features
- FeatureFishing catalog
- Fish now go directly into your inventory and you have option to auto-sell them.
- The old catch list was replaced. Tims and oarfish stayed.
- Fishing bonuses no longer offer a bonus reward per catch, instead they increase rate you catch fish with each bait.
- New crafting recipies now that fish are items in your inventory
Fishing catches
AddedBanded SnailA shoreline scavenger with a striped shell. Caught while fishing.
AddedCatfishWhiskered and stubborn. Caught while fishing.
AddedElectric CrabSparks dance across its claws. Caught while fishing.
AddedExplosive CrabUnstable and overly dramatic. Caught while fishing.
AddedFighting CrabAlways ready to spar. Caught while fishing.
AddedFire CrabShells that glow like embers. Caught while fishing.
AddedFossil FishAn ancient catch that somehow still wriggles. Caught while fishing.
AddedHammerhead SharkAn oceanic titan with a hammer-shaped head. Caught while fishing.
AddedHorseshoe CrabAncient-looking and oddly armored. Caught while fishing.
AddedIce CrabFrosted carapace, chilly pinch. Caught while fishing.
AddedLight CrabA bright shell that catches the sun. Caught while fishing.
AddedLobsterA hefty clawed catch — dinner with an attitude. Caught while fishing.
AddedMetal CrabArmored like scrap steel. Caught while fishing.
AddedNature CrabMossy shell and leafy claws. Caught while fishing.
AddedNormal CrabA plain shoreline crab. Caught while fishing.
AddedOarfishI hope I catch morefish! Caught while fishing.
AddedPearlA treasure from the deep. Caught while fishing.
AddedPiercing CrabNeedle-sharp claws. Caught while fishing.
AddedPorcupinefishPuffs up when threatened. Caught while fishing.
AddedPretty ShellsA handful of shiny shells from the shallows. Caught while fishing.
AddedRainbow FishWhere's its pot of gold? Caught while fishing.
AddedSardineA small school fish. Caught while fishing.
AddedSea UrchinSpiny and slow. Caught while fishing.
AddedSeaweedSoggy shoreline greens caught while fishing. Used for crafting bandages.
AddedShadow CrabHard to spot in the shallows. Caught while fishing.
AddedSunscale FishScales that catch the light like gold. Caught while fishing.
AddedTimsA fresh pair of Timberland boots. Caught while fishing.
AddedVortex SquidTentacles that seem to pull the water into a spiral. Caught while fishing.
AddedWater CrabSlick and seafoam-blue. Caught while fishing.
AddedWhaleAn apex catch — the whale of a lifetime. Caught while fishing.
AddedWind CrabLight-footed and quick on the sand. Caught while fishing.
AddedYellowtailA solid catch with a bright yellow streak. Caught while fishing.
Food and healing







A rough shoreline balm. Restores 10 HP. Good for patching up after scavenging.
Effect Value Heal 10 

AddedStrong LemonRestores 20 HP, then +10% damage and −10 accuracy for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One at a time.
Effect Value Heal 20 all_damage 10 Accuracy -10%
AddedTuna Mayo OnigiriA rice ball stuffed with tuna and mayonnaise. Restores 18 HP.
Effect Value Heal 18 

Essences

A concentrated electric essence, refined from a Electric Crab. Used for crafting.

A concentrated explosive essence, refined from a Explosive Crab. Used for crafting.

A concentrated fighting essence, refined from a Fighting Crab. Used for crafting.

A concentrated fire essence, refined from a Fire Crab. Used for crafting.

A concentrated ice essence, refined from a Ice Crab. Used for crafting.

A concentrated light essence, refined from a Light Crab. Used for crafting.

A concentrated metal essence, refined from a Metal Crab. Used for crafting.

A concentrated nature essence, refined from a Nature Crab. Used for crafting.

A concentrated normal essence, refined from a Normal Crab. Used for crafting.

A concentrated piercing essence, refined from a Piercing Crab. Used for crafting.

A concentrated shadow essence, refined from a Shadow Crab. Used for crafting.

A concentrated water essence, refined from a Water Crab. Used for crafting.

A concentrated wind essence, refined from a Wind Crab. Used for crafting.
Damage tonics

+15% Electric damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
Effect Value Electric damage 15% 
+15% Explosive damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
Effect Value Explosive damage 15% 
+15% Fighting damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
Effect Value Fighting damage 15% 
+15% Fire damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
Effect Value Fire damage 15% 

+15% Light damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
Effect Value Light damage 15% 
+15% Metal damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
Effect Value Metal damage 15% 
+15% Nature damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
Effect Value Nature damage 15% 
+15% Normal damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
Effect Value Normal damage 15% 
+15% Piercing damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
Effect Value Piercing damage 15% 
+15% Shadow damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
Effect Value Shadow damage 15% 
+15% Water damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
Effect Value Water damage 15% 
+15% Wind damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
Effect Value Wind damage 15%
Item updates
UpdatedFishing NetChange Before After Description Uses all your bait at once to fish. Adds bonus crafting items for every 10 bait used. Uses up to 100 bait at once. Grants a slight Catch Rate bonus (+0.10 / Cast) and bonus crafting items for every 10 bait used.